Ahriman's Prophecy is a freeware computer role-playing game released in 2004, and is the prequel of the series. Borrowing elements from Dragon Warrior and the earlier Final Fantasy games for its gameplay, it offers a fun and familiar experience usually limited to Japanese console role-playing games.


Ahriman's Prophecy starts as a young girl, Talia Maurva, is sent to be "named", a ritual set up by the people of her village to determine the profession of their adult life. Destiny changes for Talia, who, when looking into the seer's pool, sees a dark ceremony by the younger prince of a nearby kingdom, Candar. He and his dark priest were attempting to resurrect the dead warlock emperor, Ahriman, whose history in battle and warfare is legendary. The seer, sensing that Talia is different, sends her and her escort to a school of magic in the mainland city of Thais.

Devin Perry, a friend of Talia's, agrees to escort her to the mainland. Just after she completes her training three years later, Talia is summoned into a dream by her headmaster and a high priestess of the dreamland. They want her to slip across the continent to warn another order of priestesses that Ahriman is being resurrected, and that the prophecy surrounding his resurrection must be stopped before the thirteenth moon. Confused and disorientated, Talia nevertheless sets out on a journey that may pave the way to some peace in the world.

Important CharactersEdit

Playable CharactersEdit

  • Talia Maurva, the Magic Wielder, a peasant girl from a small village, aspires to become a herbalist when fate yanks her life into a different path, eventually stopping the Ahriman Prophecy.
  • Devin Perry, the Knight, was a blacksmith journeyman from Talia's village. Dreaming of becoming a knight one day, he steps forward and offers to protect Talia on her mission.
  • Alicia Pendragon, the Princess, is trying to escape her own fate (marriage and childbearing) to become a mercenary.
  • Jack, the Thief, is a youngster with particularly nimble fingers making a life picking locks and pockets.
  • Frederick le Mew, the Shapeshifter, is growing tired of his classes and would love to learn to turn into other creatures than just chicken.
  • Haddan Albardk, the Mercenary, compensates for his dwarf stature with exceptional strength. While he cares little for the world around him, he will provide assistance for the right price.


Ahriman's Prophecy was received well by the gaming community. Edward Zuk of Game Tunner comments that "While Ahriman's Prophecy adds little that is new to the RPG genre, it's a pleasing mix of familiar elements."'s Editor's Review stated "we found the game's twee period music a guilty pleasure that reminded us of our last visit to Ye Olde Renaissance Faire. And considering the game's free, you get a heck of a lot of adventuring for your money", awarding it a score of 4/5.

Ahriman's Prophecy
Aveyond series's introducing part
Developer(s): Amanda Fitch
Publisher(s): Amaranth Games
Amaranth Games
Designer(s): Amanda Fitch, Lord Tomahawk
Writer(s): Amanda Fitch
Ron Clarke, Aaron Walz, Morten Gjermundsen, Bijorn Lynn Annwn
Aveyond series
Native resolution:
Release date:
March 7th, 2004
Download size: 10 MB
System requirements:
Operating System:Windows 98/XP/Vista
RAM: 256 MB
Input methods:
key board
A1 free sound efects